![]() Kevin recently played through the mod and gave his impressions about his experience along with an interview he had with me on it. Our mod caught the attention of Kevin VanOrd over at GameSpot. So Thank you and I hope you enjoy the mod. So, I loved comanches idea for a loot generator. NWN News: 7 hours 17 min: NwN1 Project Script: Comanches Loot System, Redone and some old stuff. The mod should provide many hours of fun and challenging game play and hopefully bring back some fond memories from long ago, (for those who may have played the original game released by Westwood in 1991). An Enhanced Edition of a classic Neverwinter Nights module Siege of Shadowdale by Luke Scull is now in the game launcher. We would like to thank the community for all of their interest, support and the great feedback given to us over the past two years and for all of the encouragement we have received along the way to Please make sure you are reading the log journals, they will keep you informed on what’s going on and what to do next, so please read those journals. The clue book will become your best friend while playing. Don’t be afraid to use the clue book if you get stuck in an area. There is no puzzle in the game that cannot be solved by any class. ![]() We specifically made Rods of Dispel Magic and Rods of Hold monster usable by all character classes. Things like Rods found of dead adventures are very important to completing certain puzzles in the mod. I have to reiterate to you guys about taking your time and exploring all areas fully. Temple Levels 1 and 2 will become the central hub of the game where many of the plot items you find, for example the Four Horns, Green Crystal Hammer, The Three Talon Pieces will require you revisiting the Temple to use these items. You’re going to find out while playing that there is a lot of back tracking to be done. I felt it important to give a fair warning on the mods puzzles and the difficulty factor when playing. Feel free to email me directly if needed. Enhanced Greatswords Created by Beamdog This workshop submission is a remake of the Greatsword models from Neverwinter Nights. it is important for us to know what all issues you may be experiencing. Please give us your feedback on how the mod is working for everyone. ![]() Many grammar fixes have been added along with many small bug fixes that caused minor issues. You have to re-start your campaign in order to use this newest version. Ver 1.3 of the Mod is now available for download. ![]() If you own Neverwinter Nights Enhanced Edition, you can now download both mods directly with in the game, they are now apart of the Community tab within the game. To obtain the latest version of the mod, please go to this site.Įye of the Beholder The Legend of Darkmoon V2.3 ![]()
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